Racial Traits

Vampires:
-2 Allergic to DIRECT Sunlight

-3 Marceline explains to Finn and Jake that vampires can't defeat ghosts: "It's like a rock-paper-scissors thing."

+ 5 The Discipline Protean

Level 1 - The Vampire may at a whim devour the color red for a life energy.

Level 2 - Transforming into a Wolf or a Bat the Vampire gains the animals attributes.

Level 3 - The Were Beast - The ability to transform into were-bears and were wolves. By spending life energy the vampire may become a 20ft. horrifying monster with increases to strength and stamina determined by a will roll.

Level 4 - The Tentacle Mess - By spending a life energy the Vampire can gain many multiple of limbs and become like a giant blob. The vampire takes on the propeties of a viscious afluid and may go down drains, slip through bars and the like. Receiving auto success on dex rolls per will rolls as they are creating limbs at will.

Level 5 - Sentient Blood Mist - The vampire transforms into a sentient blood mist by spending a life point. Gaining all the propeties of mist. Floating is easy. Moving through small holes is easy. Strong winds can only be resistest by an unmodified strength score and potence bonuses. The vampire may not be hurt in this form unless by strong forms of aggravated damage.

Candy People:
- 2 to -5 Delicious, things wants to eat you

+2 to +5 Regeneration,you may heal aggravated damage faster.

Lemons:
-1 to -5 Obnoxius,every point reduces charisma rating by 1

+1 to +5 Juicy Essence, after taking more than 1/3 their health in damage, Lemons expel their juicy essence dealing aggravated damage to their attack. Must roll dex + trait to hit. Damage equal to levelof trait.